1. Save the person as an element
Sign in, open Elements, add a character with a name and a few clear photos. Leave the reference sheet on: it is drawn once the photos are saved, and is charged as one still.
Give it a name and a few photos. The studio draws a reference sheet from them: the same person from the front, three-quarter, in profile, from behind and close up. The photos and the sheet are what every later scene is shown.
Name the element in a scene and its pictures are attached. Each shot's still is drawn from those pictures and from the still of the shot before, so the face, the clothes and the room carry across a cut. The clip then starts on that still.
A drifted face shows up in the keyframe, and a still costs a fraction of a clip. Change the line of the shot that is off, draw its still again, then approve the render with the price on the card.
The character is saved once and picked again in any scene, in any project, with an @ or from the list.
The model is handed the person's pictures. A sentence about brown hair holds nothing; a photo does.
Front, three-quarter, profile, back and close-up on one sheet, drawn from the photos, so a turn of the head has something to go on.
Each still is drawn with the previous shot's still beside it, for the continuity a single photo cannot give.
Draw a person on an image model, keep the still you like, and make it an element. Invented people work the same way as real ones.
Kling 3 Turbo Pro is the catalog's model for people in motion. The first frame a clip starts on is the same whichever model you pick.
A product, an outfit or a room is an element like a person is, and a scene can be held to several at once.
Stills are priced before they are drawn and cost far less than a clip, which is where a wrong face should be caught.
The connector adds a picture as an element from Claude or ChatGPT and writes scenes held to it.
Sign in, open Elements, add a character with a name and a few clear photos. Leave the reference sheet on: it is drawn once the photos are saved, and is charged as one still.
In the box, pick the element and write what happens. Every shot's first frame is drawn from the element's pictures.
Look at each shot's still. Change the line of a shot whose face is off and draw it again, then approve the render on the scene's card.
Cinematic motion, strong on people. 168 credits for a 5-second 1080p clip, on every plan.
ByteDance's newest, with sound, up to 30 seconds; 1080p is premium. 568 credits for a 5-second 720p clip, on Creator and up.
Open-weight realism up to 1080p. 120 credits for a 5-second 720p clip, on every plan.
Every video model the studio renders on, LTX 2.3, LTX 2.5 Fast, LTX 2.5 Pro, Seedance 2.0 Fast, Seedance 2.0, Veo 3.1 included, with the price on the card before you approve.
See every modelPhotos in, a reference sheet out, and a still to check before each clip.